Computer Skills
Computer literacy is essential in today's world. Kids pick up computer information and knowledge very quickly. Find the best resources for teaching kids about computer hardware, software, programming, and more.
Teaching Tips & Ideas
USA Computing Olympiad /International Olympiad in Informatics (IOI)
The IOI is the premier world wide high school computer programming competition. The USACO supports pre-college computing around the world through computer programming competitions and training materials.
The USACO holds six Internet Contests during the academic year, and in the late Spring conducts the US Open, a proctored exam. Based on the results of these contests, 16 students are invited to an all-expense-paid training camp in the early summer, where 4 students are selected to be the US Team at the International Olympiad in Informatics (IOI). To access the current year's information, click on the link on the left-hand menu.
Computer Software for De-Schoolers
This article details the good reasons to use educational software in your homeschooling program.
ThinkQuest
ThinkQuest is an international student competition, sponsored by the Oracle Education Foundation. Students work in teams to build creative and educational websites that explore globally relevant subjects. Diverse teams made up of members from more than one school, community, or country are encouraged.
Competitions are open to students and teachers from anywhere in the world. Teams must have 3 to 6 students who are between the ages of 9 and 19, and one adult Coach who is a school employee. Homeschooled students may participate so long as they are part of a team that is associated with an accredited public, private, or parochial school (i.e., Primary Coach is an employee of an accredited public, private or parochial school and other team members are affiliated with an accredited school). Homeschooled students might consider forming a team with students from another country. Being a member of a multi-country team presents a great opportunity for all students to learn about other cultures and to learn valuable collaboration skills.
The completed websites are published in the ThinkQuest Library, a rich learning resource used by millions.
Global Virtual Classroom Contest
The Global Virtual Classroom Contest is a global team cooperation and website-building activity for students from 7 to 18 years of age. Using Internet technologies to communicate, up to 100 teams of three schools each will build Websites on topics of their choosing. Each team will consist of three schools from three different countries. Team websites will be judged by a panel of VIP judges.
Featured Resources
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Perrine's Sound & Sense: An Introduction to Poetry
Perrine's Sound and Sense is a fantastic book for studying poetry with your children. It is a great resource for high school students. It includes clear and thorough explanations of devices, forms, how to analyze poetry, and more, as well as a huge variety of poems, both classic and contemporary.
Smart Mouth
Ages: 8 years and up; For 2 or more playersSmart Mouth is a quick-thinking shout-it-out hilarious word game that helps build vocabulary skills. It includes variations of the rules for category play and for younger players. Players slide the Letter Getter forward and back to get two letters. The first player to shout out a word of five or more letters using those letters wins the round. The game includes tips for teachers. This is a fun game to play with children and adults together.
Montessori Method
This book is Montessori's own exposition of the theory behind her innovative educational techniques. She shows parents, teachers and administrators how to "free a child to learn through his own efforts".
Name That Country Game
"Dear Pen Pal, Konnichi wa! We've been to see Mt. Fuji. Name my country! Sayonara, Michiko." Challenge your group with this fast-paced geography game, created in 1992 by Educational Insights, Inc. Everyone begins at the post office. Players twirl a finely printed spinner (built into the game board itself) to select one of 60 countries. If the player can correctly identify the country's location on the board's numbered map, he or she may advance along the path to the finish. Bonus moves are won b...
Teach Me to Do It Myself: Montessori Activities for You and Your Child
Based on the key Montessori principle that children learn best through active experience, Teach Me to Do It Myself presents simple activities through which children explore and develop their skills. These skill areas include sensory perceptions, body coordination, language, understanding of numbers, and movement. This practical, color-illustrated parenting book is filled with activities and instructions for overseeing children as they carry out a variety of learning activities. Most activities w...